The Northern Conspiracy group ran a colonial campaign which was set in
a fictitious, Africa-like continent during the period between 1870 -
1920...'ish. The campaign did have large battles, small battles, skirmishes
and lots of skulduggery and diplomacy.
We got yer steamboats, yer observation balloons, crazy turbaned dudes,
and even crazier Euro-dudes. Mountain Fortresses, Desert Oases, Lost
jungle Cities and Temples, and all manner of Victorian Derring-Do.
Attempts will be made to keep "bug-hunting" to a minimum.
There are eleven (11) commands in the beginning. There could be more if
the game is full and you beg convincingly enough. Money definitely talks.
At the start there are four colonial powers (British, German, French, American),
one existing empire (Kind of Turkish-like), five indigenous commands, and a
pirate, with varying degrees of technology and wealth. ( Desert Nomads,
Mountain Tribes, Jungle Tribes, Zulu's) You get the idea.
What was the object going to be? Well,.........The creation of an empire,
The conquest of a continent, A night away from the wife and kids, Free
pretzels, whatever !
http://thenorthernconspiracy.org/conspiracy/events/1999/Aortisan/
3 comments:
Bill this vaguely reminds me of
your campaign...)
don M said...
Bill this vaguely reminds me of
your campaign...)
We're a bit light on the skulduggery and diplomacy....have to work on that...)
Bill said...We're a bit light on the skulduggery and diplomacy....have to work on that...)
LOL, wont take this bunch long ...
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