Friday, July 3, 2020
Tuesday, June 30, 2020
Monday, June 29, 2020
Mighty Armies on Mars The Army Lists are intended to assist players in designing balanced and realistic scenarios based on the planet Mars as depicted in classic Victorian literature. The armies and in fact the scenarios that will no doubt be played out using them are not designed for the hard science fiction genres, but for more of a romanticized view of Mars as seen by the Victorian era. This is the Mars of HG Wells, Jules Verne and CS Lewis, it’s not the MARS of Ray Bradbury or Robert Heinlein and it sure as heck isn’t Philip K Dick or Greg Bear’s Mars. But enough literary references, this is the romanticized era of a dying planet being discovered by the vibrant young cultures of its nearest neighbor. This book contains three eras of Mars wargaming allowing wargames to be set in any of three eras. Please note that none of these eras a fully fleshed out as full campaign settings. There are plenty of campaign settings, a lot with their own line of miniatures and some with roleplaying or wargame rules. These army lists are meant for casual gamers to pick up miniatures (ours or another company’s) and play using Mighty Armies rules.
Free Download Here
Just spent the morning reading this: Highly recommended! Many canal cities are described in detail, as well as the backgrounds of the Martian culture, travels and history. You will receive an overview of Martian technology with numerous pieces of equipment to enrich your game with. Dozens of creatures and eight sample archetypes (with a focus on Martians) are presented ready to play. And finally, an entire chapter is dedicated to the many secrets of the Red Planet…
Can Be Downloaded Here!
Wednesday, June 3, 2020
15mm Martian Screw Galley (aka Hullcutter) in my Etsy store (Daniel33058). There is a limited supply because of the production time. But, once the initial orders are filled I will offer more.
I have to organize the files, once that is done I will offer the STL files.
Will start test printing the Aphid, hope to have it ready by Friday.
This an unembarrassed kit of a 15mm Martian Skiff. If comes unpainted and sail is not included. PDF of sail available on my face book page "War Dogs of Mars"
Sunday, May 24, 2020
Wednesday, April 1, 2020
Thursday, March 12, 2020
Monday, March 9, 2020
Thursday, March 5, 2020
All Quiet on the Martian Front: Encounter at Lake Superior: A Headless Body Production Location: Phil's Basement Event: Providence Gamer's Game Knight Game : All Quiet on ...
Sunday, March 1, 2020
Monday, February 17, 2020
15mm Wargaming for Fun and Sanity: OAAH MARS Beachhead Participation Game: The Day is here! Participation game is go. Below are the playsheets. The basic stats were formatted to the right, but this being blogger-...
Wednesday, February 12, 2020
Wednesday, January 1, 2020
Flashcove's cay: A Day on Barsoom: This is a quick skirmish near Helium. The actual game took about 10 minutes playtime, so I will let the comic pages do the talking. Also, ...
Thursday, December 26, 2019
What better way of learning about the British Empire than recreating battles or campaigns. There are myriad companies producing board games and miniatures so that pretty much any campaign can be reproduced. Games and figures manufacturers agree that the British Empire makes a wonderful backdrop to set their products within. The products on offer are constantly improved and updated. It can be hard to keep abreast with all the developments, but if anyone would like to add any additional information about games or figures then please do not hesitate to email me so that I can add the necessary links.
Colonial wargaming has a long history, you can go back to HG Wells' Little Wars or Donald Featherstone's Skirmish Wargaming. Wargaming heritage doesn't get much better than that. It can be done in any scale from 2mm to 54mm (and probably bigger for all I know).
Of course, there are many different periods that can be covered in Colonial wargaming. Most people would probably instinctively think of Victorian era games but of course it could encompass anything from the time of Sir Francis Drake to the Falklands War. The geographical reach of colonial wargaming is possibly the widest of any genre out there. So there is a lot of choice out there.
This section is to try and help narrow down that choice and provide a map for those who want to launch in to their own gaming experiences. I also have my own campaign system that you are free to use, adapt or inspire to create your own. It is called Jarania
I personally like to use 15mm figures and have ranges that cover the Indian Mutiny, the Sudan, the Boer Wars, Afghanistan and the North West Frontier and a lot of Zulus! I personally like 15mm as I feel that they are good value for money, and provide a good balance between skirmish and larger battles. Having said that, if you want to fight huge battles - such as Isandlwana - then 6mm is probably the way to go. The advantage of 25/28mm figures is that there is much more characterisation and variety available which makes them particularly well suited to skirmish games. There is an interesting development with hard plastic figures being produced. These are much cheaper than the lead figures and are easier to modify or convert. You have been able to get soft plastic figures for years, but they have a tendency to flake off the paint over time. Hard plastic figures do not suffer from this problem.
As for rules, I have to say that I am a huge fan of The Sword and the Flame rules which I have used with students at school and at various conventions. They are not that common in the UK but they are well worth seeking out! They are much more popular in the States where they are easier to source.
For those who prefer more modern rules for the Decolonisation and End of Empire era, Ganesha Games publishes a set called 'Flying Lead' which provides good low intensity simulations. You can read a battle report of one such example from the Borneo Confrontation here.
Tuesday, December 24, 2019
Saturday, December 21, 2019
Reverse Engineering the Martian War Machine – The Heat Ray and HMS Thunder Child
This article is a “history” of H.G. Wells classic science fiction novel, “The War of the Worlds”, as if it actually happened, complete with technological assessments, logistical evaluations and strategic analyses. Naturally, the first subject will be prominent given the vast technological superiority of the invading Martians.
War Of The Worlds Intel