Steam Warfare is a steam punk-themed objective based team deathmatch mod for Unreal Tournament 2004. I worked on Team Rock Lobster with two artists, three programmers, and three other level designers over a development cycle of three months. For this project I served as a level designer and was primarily in charge of the gameplay mechanics design and early documentation phases. For the final game, I completed one level of the four levels and over ten pieces of environmental static meshes
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