On the eve of the one hundredth anniversary of the beginning of WWI, this mockumentary - employing "archival footage", and interviews with "historians", "researchers" and those directly involved - tells of the Great Martian War (1913-1917), which supplants what looked to have been an imminent great war between Germany and the rest of Europe. The Germans asked their adversaries for help when the Martians invaded Earth via a remote field in southern Germany. The Martians went on the attack first in Germany, then moved west throughout the rest of continental Europe, with the ultimate threat of crossing the channel into Britain. The Martians also took their fight into the waters around Europe. They employed animal-like machines in their battles, the human race which coined the respective machines as "herons", "lice" and "spiders" most closely resembling such animals, each which had their own seeming purpose in the war. The presentation of the ebbs and flows in the human defensive against the Martians discuss what, in hindsight, looked often to be the Martians' luring humans into a longer term goal. Ultimately, the war officially ended when human discovered what was an Achilles heel in the Martian offensive, but ultimately not without great consequence to the human race. Researchers in present day still study the war, with one such researcher, Lawrence Mark, examining the recently found diary of Canadian First Nations soldier Gus Lafonde by his great-granddaughter, Kim Lafonde, most specifically with regard to some Martian code which Mark, in using the code to decipher Martian writing from the time, posits that the Martians had a greater plan than what was initially thought.
Showing posts with label . All Quiet On The Martian Front. Show all posts
Showing posts with label . All Quiet On The Martian Front. Show all posts
Saturday, August 25, 2018
Great martian war
On the eve of the one hundredth anniversary of the beginning of WWI, this mockumentary - employing "archival footage", and interviews with "historians", "researchers" and those directly involved - tells of the Great Martian War (1913-1917), which supplants what looked to have been an imminent great war between Germany and the rest of Europe. The Germans asked their adversaries for help when the Martians invaded Earth via a remote field in southern Germany. The Martians went on the attack first in Germany, then moved west throughout the rest of continental Europe, with the ultimate threat of crossing the channel into Britain. The Martians also took their fight into the waters around Europe. They employed animal-like machines in their battles, the human race which coined the respective machines as "herons", "lice" and "spiders" most closely resembling such animals, each which had their own seeming purpose in the war. The presentation of the ebbs and flows in the human defensive against the Martians discuss what, in hindsight, looked often to be the Martians' luring humans into a longer term goal. Ultimately, the war officially ended when human discovered what was an Achilles heel in the Martian offensive, but ultimately not without great consequence to the human race. Researchers in present day still study the war, with one such researcher, Lawrence Mark, examining the recently found diary of Canadian First Nations soldier Gus Lafonde by his great-granddaughter, Kim Lafonde, most specifically with regard to some Martian code which Mark, in using the code to decipher Martian writing from the time, posits that the Martians had a greater plan than what was initially thought.
Tuesday, September 19, 2017
Tanker's Tuesday : ARR There Be Pirates!
Iron Grip Pirate Scout
Iron Grip Pirate Tank
Iron Grip Pirate Mobile Artillery
Iron Grip: Warlord is set in a dieselpunk world with a society that can be described as a blend of Napoleonic era politics and World War II technology. The Iron Grip world is home to many different landmasses, but Warlord focuses on Kathos, a frigid region to the northeast resembling Eastern Europe. Kathos is divided into two large military powers and a handful of neutral countries. To the north is the Sovereign Republic of Rahmos, possessing the world's most powerful airship fleet and a technologically advanced military. Their territory includes a number of client states in addition to their home island. The country of Fahrong (known as the Confederation of Nallum) is the other major power. With uneven and mountainous terrain, the Confederates employ mechanized walkers known as 'Arachs' along with the largest standing army. Central to the game is Atelia, a medium-sized country known for its abundant resources and many different ethnic and tribal groups. At the time of the game, Atelia is a country traditionally divided into city-states and nomads. Its lands are contested by the two Kathos military powers and the remaining scraps of the country are ruled by Warlords.
Iron Grip Pirate Tank
Iron Grip Pirate Mobile Artillery
Iron Grip: Warlord is set in a dieselpunk world with a society that can be described as a blend of Napoleonic era politics and World War II technology. The Iron Grip world is home to many different landmasses, but Warlord focuses on Kathos, a frigid region to the northeast resembling Eastern Europe. Kathos is divided into two large military powers and a handful of neutral countries. To the north is the Sovereign Republic of Rahmos, possessing the world's most powerful airship fleet and a technologically advanced military. Their territory includes a number of client states in addition to their home island. The country of Fahrong (known as the Confederation of Nallum) is the other major power. With uneven and mountainous terrain, the Confederates employ mechanized walkers known as 'Arachs' along with the largest standing army. Central to the game is Atelia, a medium-sized country known for its abundant resources and many different ethnic and tribal groups. At the time of the game, Atelia is a country traditionally divided into city-states and nomads. Its lands are contested by the two Kathos military powers and the remaining scraps of the country are ruled by Warlords.
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